
Graphic Designer
Department:Design
Type:REMOTE
Region:USA
Location:United States
Experience:Entry level
Estimated Salary:$50,000 - $70,000
Skills:
MAYAKATANABLENDER3DS MAXNUKEARNOLDV-RAYRENDERMANUNREAL ENGINEPFTRACKSUBSTANCE PAINTERPHOTOSHOP
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Job Description
Posted on: May 18, 2026
Responsibilities
- Develop lighting setups for 3D environments, props, and characters.
- Collaborate with modeling, texturing, and compositing teams.
- Optimize rendering workflows for quality and efficiency.
- Ensure consistency in color, tone, and atmosphere.
- Troubleshoot lighting and rendering issues.
Tools & Software Maya, Katana, Blender, 3ds Max, Nuke, Arnold, V-Ray, Renderman, Unreal Engine, PFTrack, Substance Painter, Photoshop Requirements
- 2+ years of experience as a 3D Lighting Artist.
- Strong understanding of light behavior, color theory, and composition.
- Ability to create realistic and stylized lighting.
- Excellent detail, time management, and teamwork skills.
Benefits
- Paid sick time
- Work from home
Experience Working: 2 years (Preferred) Apply Now
Originally posted on LinkedIn
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